Founding
File a charter at a Stardock Government Office. Founding currently costs 150,000 credits.
Corporation Manual
Corporations now control more than a roster. They coordinate logistics, bank together, influence territory, build finite ports, tune prices, manage access, post bounties, and automate local port supply.
Charters
File a charter at a Stardock Government Office. Founding currently costs 150,000 credits.
A captain can belong to one corporation per universe. Neutral captains can join any corporation; good and evil captains cannot join opposing-alignment corporations.
New non-founder members enter a 72-hour probation period before sensitive controls such as treasury withdrawal, corporation Intel, planet management, mine recovery, and transfers unlock.
Founder has final authority. Officers can manage recruiting, settings, diplomacy, and approved treasury controls. Members handle normal shared operations after probation.
Shared Work
Relations
Require proposal and acceptance. Active pacts block PvP attacks, planet invasions, and corporation mine targeting.
War declarations are unilateral, create public Communications activity, and replace existing pact state unless the pair is in peace cooldown.
Peace requires request and acceptance. Accepted peace starts a 72-hour cooldown that blocks hostile actions.
War, peace, bounty, charter, and conquest events make corporation politics visible outside private corporation screens.
Escrow
Territory Pressure
Influence is soft control, not an ownership flag. It is calculated from corporation planets, citadel levels, corporation minefields, and trusted-member recent presence, then spreads two lanes with falloff.
Infrastructure
Corporation ports convert territory into finite market infrastructure. They are not unlimited resource faucets: inventory comes from a source planet, and purchases depend on port operating treasury.
A corporation-owned planet with Citadel II, Warehouse II, dominant local influence, construction stores, no existing port or Stardock, and enough treasury.
Construction costs 125,000 corporation credits and reserves another 25,000 credits as operating treasury.
Trade Exchange, Fuel Depot, Refinery, Agricultural Market, Industrial Fabricator, Black Market, and Logistics Warehouse.
Base policies include public, NAP-allied, or corporation-only. Explicit allow/deny rules can override, with deny-first enforcement.
Officer Controls